Seconding Mossbros' comment about atmosphere and contrast. You haven't captured any of the light from the concept piece. I think the lighting is the most interesting aspect of the concept, if you are trying to do it justice you'll need to nail the lighting. There is a lot more contrast in the concept from the lights - very…
If you want to match the concept: -Add little sharp wrinkles in the remaining cloth except the pants and also make the sword/long dagger as it have simple shapes and shading in the concept is going to be fast. -Make sure both feets are in the same height to match the concept, despite that it´s a strange pose as aanselmo…
this is probably why people aren't so encouraging about being a concept artist. If you are a good 2D artist you can get a job making characters and particle fx and parallax background tiles and ui elements etc. If you are a good concept artist you probably dont even get a job, I get the impression you have to be an AMAZING…
Original Concept by: JC Jongwon Park (https://jcpark.artstation.com/) Most Recent WIP shots. Up until now i have been mostly working on the far-away views of the scene, but i plan to make shop/market assets in order to make it seem more alive. The original concept has a lot of tarps hanging from the buildings and i really…
Hey guys, this is my first post on this forum. I started working on this axe model within Maya based off a concept made by Pedro Silva (artstation.com/artwork/0nwOdw). I hope they don't mind me using their concept to practice my 3D Modeling. I hope to get some crit, keep in mind I'm not the best at 3D Modeling, so tips…
Hi everyone, I've decided to enter the current environment art challenge on Artstation. I’ve chosen the concept art by Jérôme Lalande. I’ve been working for the past few days on blocking out the scene and hopefully getting the scale and proportions right. I haven’t built an environment at this scale before, so I would…
So I'm inspired by the new game from Bungie called Destiny. I really dig the concepts and art coming out for it so I decided to sculpt one of the hunter class concepts. This will be my WIP thread for it so any critique as I go is welcome. Sci-Fi type stuff is newer to me but I recently learned a great technique on how to…
Hi guys, I am Priyabrata. I will be putting all my work progresses here.I would love to have some polycounter critiques and comments .:poly121: I am currently working on this concept gun. I found the concept long back.It's probably from Final Fantasy Game.Will post the link when i remember. Here is the concept art and few…
Alright, so I've started my next little piece, and I'd love to get some input on what I've got so far. Here's the concept art (I actually have no idea where this concept is from, if anyone knows, please let me know!): And here's how it looks so far: Hand painting each of those rocks in Zbrush with Clay Tubes wasn't that…
hello guys and girls, i'm doing a stylized Envo atm (blocking out, but not happy with the scale) Was wondering what i could do to improve my scaling, where to start? what's important to think of and why does some concept seem to have really weird FOV and perspective ! =) the concept i'm working from is this lovely piece by…