(not mine, came across this and thought i'd share) http://hocuspocus-studio.fr/tools/product/meshinsert/ Features : * Main Path and quick subfolders access. * Create & share your own Assets library. * Quick asset export. * Visual library. * Resizable window and icons. * Automatic Filtering depending on your face selection.…
Hi! By now you probably put your plan into action. When you're generally happy with the shading achieved by the modifier, you could apply it as a starting point. Personally, I define sharp edges while checking the mesh shading, placing UV seams at the same time (unwrapping in Blender). I had another look at the model, so…
Greetings, polycounters! My name is Andrey Sarafanov I am Senior 3D artist at Wargaming Minsk. - My Artstation - Here are the tanks I had a chance to work over since may 2014. Object 704. Created under the guidance of our historical consultants Vladimir Moroz and Eugeniy Melnikov. Almost all before-texturing work was…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
For a simple static asset: Modeling (You'll want to use a major 3d package such as Maya/3ds Max, Sculpting programs are optional) - Blocking out - Creating a highpoly model - Creating a lowpoly model UV mapping/baking (You can do this in your 3d package or an external package) - Unwrapping your lowpoly model - Baking maps…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
A couple of points worth discussing: At the moment, the biggest defence NVidia has for the 3090, is that it will handle 8k resolutions better. It has more ram, and is basically bottlenecked by CPU speeds. The ram is almost certainly the deciding factor in whether or not the 6900 could compete at 8k. HOWEVER: who the fuck…
hi recursive sweatpants! Like you I was a student and beginner before, my suggestion would be before jumping into creating creatures, demons, animals, and multi-appendaged people. Jump straight into studies. This was how I was taught and the advice I got from people who work in the game industry. Forget about technology…
Great portfolio! Simple layout and nice high quality pictures and videos. I think it is great that the portfolio is so simple, because there is no distracting information and you can reach everything with a single click. Your CV is structured really well! In my opinion your Portfolio serves its task to simply show your…
Anatomy is important to structure a level of believability by your audience in games movies etc. Take for example the cave troll in Lord of the Rings: Fellowship. While it is a completely make believe creature many of it's forms are grounded in basic anatomy and muscle understanding. So if you go and rewatch that scene in…