Made a quick moodboard based on warhammer 40k mechs, titans killa kans e.c.t mainly for joint and feet designs. I also found a design i really liked of the foot area so I used it as inspiration for my own mech. Made improvements on the arm armour, knee and ankle/foot. Feel like the block out is close to being finished now,…
Hi Polycount A while since I posted a proper thread, I think, but I could use some fresh eyes on this. I'm at the stage where I *have* been pretty happy with progress, but now I look at it even after updating some of the props from whitebox I'm not sure what I make of it. Latest: More shots and…
Hey guys, working on a District 9 gun. Original concept is by Tim Jester: I will be doing basically all the details in NDO2. Just installed that program and it rocks So here's what I got so far. Last time I tried making a gun, people were advising me about having softer edges. So I tried to keep that in mind when doing the…
Hi Folks, So my and my buddy @Tanuki_suit, entered the game jolt game jam "gbjam3" last week. It was a 10 day challenge to create a gameboy flavoured game with the limitations that it must be 4 colours and must be 160x144 pixels. We decided to realise the idea of a starfox type game and below is some screens and gifs from…
Hi, people. I'm working hard to build a simple and assertive portfolio in Artstation. My goal is to get freelance game prop jobs in some smaller studios or art houses that use outsourcing. Well, I really would like some critiques and pro tips. I used Blender and Substance Painter. Renders from Substance iRay. Thanks in…
Hey everyone, starting on a new concept. Trying to go for a mad max-ish theme on this one. Heres a quick peek at the paintover I created over top of a screenshot of the default deagle to get a feel for how I want the weapon to look when I begin texturing. Everything is made by me except the tire tread grip texture which is…
So I decided to start working on a Peacemaker. After awhile of playing around with it I just could not stop there it was just to boring to keep it basic. Then while I was looking at some New Vegas screens it came to me, make the peacemaker Fallout style. So I added the scope and duck-taped flashlight and slight barrel…
I first made a concept which would help me develop the mood, color, and prop list of the scene, but the 3D environment will not look exactly like this. It should look good for somebody who would be walking into it, like in a game. Open to suggestions though! I've started the blockout, added particles and sound. Next up is…
SINSPIRE Synopsis Sinspire is a third-person, spine-chilling psychological horror RPG set in the decaying remnants of a grand Victorian clock tower. You play as Edith, a girl trapped in the tower's ground floor as chaos unfolds around you. With no escape and time running out, you must ascend to the tower's summit through…
This is a scene for my advanced modelling project in university, its fan art from Alien Isolation (Best horror game!). Its currently W.I.P and not textured at all, all of these are placeholder materials. I want to get some feedback from you guys on how i should layout me scene, this scene is made from over 100 modular…