I have recently been working on the highpoly counterpart for my low poly charcter based on this design: As you can see there are few differences based on "on the fly changes" I've made during the development of the character, certain things I noticed didn't translate too well in the 3d version. Additionally I wanted a…
Has anyone worked with StingrayPBS materials and python in Maya? I'm wanting to batch create multiple StingrayPBS materials and set the Preset Material for each one. Unfortunately, when you change the Preset Material, a message pops up saying "Loading a preset [...]. Continue?" This pop up makes it very awkward to run this…
will someone please tell me why ubisoft continues to insist on placing non-skippable movies at the beginning of their games? it's getting to the point where i'm less likely to even want to buy a game because i know i'll have to sit through 5-7 minutes of trailer type footage. chaos theory had a super long intro, and now…
@sacboi Thanks! The 80lvl interview was a nice surprise but I think I partly misinterpreted what they wanted me to talk about so its sort of all over the place haha. The specifics of my workflow has changed a lot since then as well, nowadays I model in Blender and use Toolbag with its bake-groups to create the normal map.…
sure this is the albedo for hair and beard(I had to zoom it out in ps so some strands have wholes on them but normally they are continuous). yes, I did place them buy hand binding a strap into a curve with path deform in max. about the shader yes a agree I will work more on it for sure I also had lights set up kind of…
maya boolean can became very slow after about 10 operations, the way for me to keep run faster is I 'bake' all the cut block into a group, and use result mesh as new mesh and continue with new boolean. and if I need to remove or modify any previous cut block, I have a button to restore everything, of cause it will slow…
Oh man, thank very much for taking the time to do this! I usually don't like to go back and adjust something I already uploaded in my artstation but I agree with you. I definitely have to justify the colors on the pallete and add something on the left corner so it seems like the scene continuous, I don't know if I want to…
Hey @carvuliero heres the quick adjustments. Thank you kindly! She had quite a baby face before. I appreciate all the details you point out, it has been helping me tremendously also did a quick skull study to work on something fresh. I want to try and continue doing quicker studies. I don't have to invest so much time in…
Someone showed me this concept http://www.splashdamage.com/images/content/arttest_concept04.jpg yesterday, and I immediately thought to myself "I have absolutely no idea how to turn that into a model". So, I just created a quick blockout to see how I'd handle it. Probably won't continue past this stage- I was just curious.…
i'm only an occasional bystander here, but i agree that one every month still seems the best to me. Its far more interesting to check back in every so often and see new projects going on. Sometimes i do the challenges on the side anyways. People are always welcome to continue on them passed the one month anyway as this is…