Long time no post. University has been keeping me busy and I have more work to show! I'm currently re-concepting aspects of Jason and the Argonauts for one of my classes. Concepting creatures and Environments isn't my strong suit so critique on how I'm approaching the final environment (Mount Olympus) concept and which…
We are still considering candidates though we will be making a decision in the next month. We have added two concept artists to the team so are looking for an art director who can get hands on with modeling, texturing, and/or animation. New team members: • Chang Yuan (Lead Concept) – Torment, Wasteland 2, Perfect World…
It's a great concept - looks like Killzone 2 concept art, so maybe start there if you want to identify the artist? Looks like you're off to a solid start. Not too much to say right now, but the one thing I'd be mindful of at all times is the scale. I know it's difficult to convey at this stage, but at first glance your…
hey man thanks for your interest ! Hmm It's actually a concept I came up with for my finals of user interfaces :P ( a subject at school) We had to make up a game concept and then make the HUD for it :) My concept was a war between Polar Bears and Pinguins haha. They fight over the last drinkable water since the earth…
I'd like to see more collaboration between concept artists and production artists, from inception to completion. So often I see concepts that just won't work, or that were ALMOST really cool, and other times I see finished work that sucks because the artists didn't quite 'get' the concept. Just more communication would be…
Welcome, all! Time to kick off the third Monthly Environment & Prop Challenge for 2020! Since we didn't receive many votes during the voting portion of this thread, I've gone ahead and retooled it to be the challenge thread. Remember if you don't finish in the time allotted, just keep plugging away and post when your work…
Project Name: Planet Postmoderna Planet Postmoderna - Currently in a Phase I, a virtual world demo. Brief Description: Postmoderna has been in pre-production since early 2008, and we are currently using Multiverse for the prototype. This project is designed to be fully organic and will be built by the players' efforts.…
Hello everyone! After getting portfolio feedback from multiple sources, the general consensus was that I have too many stand-alone props (they are 100% correct) and not enough environments so I decided to remedy that situation and work on an environment for my next project. After much deliberation and many, many different…
Hi, I am the founder of Games development Society at the University of Leeds. I am presently working with a team of fellow graduates and professional game designers on developing a prototype space game. We work as an online team using an industry standard game engine and collaborative project management, information and…
Hello everyone and welcome to the Monthly Environment & Prop Challenge #50! Dare I say last round was our biggest turn out ever? Incredible work by all - as always special thanks to everyone who participated in the voting process this time. Remember if you don't finish in the time allotted, just keep plugging away and post…