Substantial Games is a new Beijing games studio unlocking the potential of core gaming on tablets. We're making a competitive RTS game, think Warhammer meets Total War. We are looking for a 3D Animator to join our management team. We're looking for someone who is: An animation vet someone who has first-hand experience…
Hi, I have been searching Google for mobile game engines, but I'm still stuck with the same question; How do I know wich one is good for me? I don't want to start a game engine war with this thread, I would just like to know on what criterias to base my decision upon. Personally, I know UDK quite well, but I am not limited…
Hi guys, I'm in a raging war against my current server host because they are total ass hole and so my site is down. I'm using this as an opportunity to update my site entirely, but since I'm working all day and can't post any of my professional work on the count of the contract, I don't have that much time to work on new…
Hi everyone, I've been out of the personal work game for a while, I've spent the last 4 years making ships for Total War; however, I just recently married and moved across the pond to Morristown NJ, where the new scenery has inspired me to create a project in summary of my first month here, and to begin rebuilding my…
Working up a design for the CSGO polycount comp, like everyone else here :) I decided I'd give some of the simpler, pattern/triplanar based patterns a go, given that I don't have heaps of experience with these skins yet and it seems like the majority of people are working on the fancier, higher tier finishes. My design so…
Hey guys. First time posting on here but I am a regular viewer of the handheld thread. I was just wondering if any of you guys/gals have some suggestions for my Final Year Project at University. I am planning on creating handheld versions of current gen protagonists. For example Nathan Drake from Uncharted and Kratos from…
I don't know why i've taken so long to come to this community I know ill get some really good feedback here. I'm working on 4 characters at the same time and here they be. This first one is a Squigherder taken from EA Mythic concept art. Here is a LINK to the orginal concept. I wanted to touch the style of MMO's and go for…
Today I would like to introduce you to a tool that I've been working on that provides a completely new and unique way to build large scale worlds for games and multimedia. For a full detailed description, and video see the Kickstarter that just launched today…
Depends a lot on the sort of experience you want for the player. The core pillars of a survival game are resource management, risk assessment and the absence of a win condition. The question you need to ask yourself is whether you want the slow, creeping desperation of something like This war of mine /zomboid or the second…