I have noticed that a lot of people are doing renders with the Marmoset Engine these days. Does anyone know if it free access or if these is a beta verison out there. I would really like to get my hand on it. Thanks :poly124:
I've been experimenting with making low poly trees for the torque engine project im currently working on. I wanted to get your thoughts and maybe tips of making real-time trees.
Hi! I'm looking for feedback on my server room environment created in Unreal Engine 4 that can help me improve as both an artist. Anything you can think of is appreciative! :)
depends on experience, company and where you are (US?). It's kinda like Engineering. There's engineers who build kitchen blenders and there's Engineers who build rocket engines. It's similar in games - totally depends. I know people who work on low end browser games and I know people who work on AAA games. Neither of them…
All of the next gen engines ( that I know of) are moving to a PBR ( Physically Based Renderer) engine. It's basically a more accurate lighting model. Currently the only PBR engines available are Marmoset Toolbag 2.0 and Unreal Engine 4. You can learn more about PBR here…