Does anyone know if max has an equivalent to the Grease Pencil found in Maya/Blender? I know there were some scripts floating around years ago to do it, but maybe its got a built in version by now?
Hi all, Does anyone know if it's possible to xref an object using a multi/sub material? So far I've had no success and the first material in the multi/sub just gets applied to all IDs. Thanks
Is there a way to create a Y-junction renderable spline in max? Currently when I try to weld the 3 verts at the centre of the Y max only welds 2 and refuses to weld the last one.
I am trying to paint on my model using the viewport canvas in 3ds max 12, everything is fine until I click on the paint brush and my model disappears. Any idea?
I need some help with FumeFX. Every time i move the fumeFX box the smoke just stops generating even if the simplesrc is in it. how do i fix this? Thanks for helping out.
Hello I have a small problem with a soft selection modifier in the rollout of a polygon model , When I select a vertice and I go to regulate the falloff I can only go in steps of 1 cm or above but can't go decimal or under 1 how can I fix that ?
How can I get this? _^_^_ Can this be done with materials or options, or hack scripts? What I want is to be able to hide or remove edges form one model but keep them for another? The detailed version is sculpt, and the obvious lower detailed version is the new topology. Help!