Hey ya'll PC'ers. I've been making some sheilds you may have seen in the WAYWO thread. So for the sake of practice, I laid out 3 sheilds on a single texture sheet and got to work - here is the results: (original concept by the talented Artyom Vlaskin: http://cghub.com/images/view/90613/) texture sheet, original is 1024.…
Hey Gang, Draft title of my (First?) trailer Entry is: "Pale Red Redemption"...... a paler kid's version of a certain game, and I bet you don't need any hints, but if you do; it's better red than dead, right?.. but I also love science fiction, fantasy & bugs bunny, so I'm bound to stray a wee bit off track... And yes, it's…
Hi, For uni we are studying advanced game techniques and I have chosen to study pixel shaders. I am using Unreal Editor 3 but I am having to learn from tutorials because non of my tutors teach it. I understand the basics of how they work in principle, just not how to programme one in UE3. Can anyone give me any idea where…
Well, I've been searching everywhere for people that could make these characters for me for Unreal Tournament 3. This website shows promise for people who could potentially make these for me. Any consideration/ reading of this post is greatly appreciated. Well, I had a few ideas for character design for UT3. I have a few…
Hi! I need to rig in Maya a metallic bracelet for a watch I have modeled and I can't find any tutorial that covers all I need. I know It mustn't be a very difficult rigging, but I lack the skills. I just want the 3-link structure to naturally move and be able to open and close the clasp. Does anyone know about a tutorial…
Hello everyone! :) This is my newest work on legendary Soviet motorcycle called “ ИЖ Юпитер 3К”, This particular model was manufactured in 1976, It has Powerful double-cylinder engine and the hog capacity equals 350cc I made this model in my spare time, and because of that it took me a lot of time to make it, almost…
What do we think of this? Pretty cool tech but I don't see it replacing any of the tools we use today. Not now anyways. [ame=" https://www.youtube.com/watch?v=Oie1ZXWceqM"]3-Sweep: Extracting Editable Objects from a Single Photo, SIGGRAPH ASIA 2013 - YouTube[/ame]
Hey guys! Im posting on the behalf of my team, we are long time Polycount lurkers so we thought it would be a good idea to show what we made as our senior thesis! The premise of the project was to create a 2 minute trailer for a theoretical game concept. Trailer. - please watch in 1080p :) [ame="…
http://parkablogs.com/picture/book-preview-art-of-gears-of-war-3 Few more images there. Anyone in the UK, cheapest I found was here: http://www.bookdepository.co.uk/Art-Gears-War-3-Ballistic/9781921828157 Also spotted the Bayonetta art book on there as well so ended up pre-ordering them both. :D
Can that option be added to a future update? I'm having to bake something that has overlapping meshes with parts being transparent via alpha masks. 3D Max's render to texture will just make everything under one object/material transparent are clear as well. Marmoset 3, while the high poly previewer shows the opacity…