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Pixel shaders in Unreal Editor 3

Hi,

For uni we are studying advanced game techniques and I have chosen to study pixel shaders. I am using Unreal Editor 3 but I am having to learn from tutorials because non of my tutors teach it. I understand the basics of how they work in principle, just not how to programme one in UE3.

Can anyone give me any idea where to start or any tutorials? I don't have to do a lot of it but I need to at least understand how it’s done for a report.

Any help is much appreciated.

Kym

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