Hi guys. Im doing a sculpt piece. little bakground info: insperation taken from wall-e and rover from planet 51. its purpose is to be sent to a planet for observation and recording . Maya Base Model. http://i.imgur.com/qIBUf0O.jpg?1 Sculpt : http://i.imgur.com/rfYAwNj.jpg I have decided to make a sculpt render and in the…
Hi everyone! There's an issue I get everytime I add an Alpha Map to my textures. Look at this image... This is a simple lowpoly model, I just began to texture it. The yellow thing is a jet engine, and the black ones are some metal bars that cover the big air intake. Between the bars, the texture is transparent and makes…
Hello everyone, I was wondering if anyone else has experienced a problem with unzipping some of the IDs. I made a model of a building with a lot of details. In the end I have got something around 30 different material IDs. After applying all the effects I zipped the finished parts. However, if I want to unzip some of the…
Hi all, One doesn't simply resist making textures after smelling what jacob07777 cooks. So using his thread as a basis to start from I began making my first watery mud PBR compatible ground texture. And I'm looking forward to hearing your comments. I'm using an Albedo and a normal map (o really?) And Specular with…
Unreal Engine Developer – Revenue Share Opportunity We are Kick Motion RT Oy, an experienced art outsourcing company now launching our own game development projects. We are seeking a talented Unreal Engine Developer to join our team and help bring Legends of Vica—a groundbreaking RPG with gesture-based magic combat and…
Hi everyone, I’m currently working on a 3D modeling project for a dieselpunk hoverbike and would love to get your feedback. I’m a master's student at the University of Hertfordshire, and this project is part of my coursework. The concept is inspired by the gritty, mechanical aesthetics of the dieselpunk genre, combined…
As a former digipen student (graduate from the AA program), I can tell you it isn't worth the money. It's not a terrible program, and the environment you're in there (part of a small group of dedicated student artists giving and receiving crits on a daily basis) definitely has perks, but it's just not worth the cost, not…
Your degree defiantly is not worthless in any means because you got an awesome job in the industry. For the people who did not it is. College (for the most part) is like you said....you get more from it the more you put into it. Just based off of the gun that the OP posted he is already light-years ahead of most students…
Hi Guy! One more time I would really need your help on this point.... I have a broken props. All parts are skinned into a the same mesh and then each parts has his own joint. Well the challenge here is using physic and to simulate an explosion into Maya's view port. Main difficult part to me is to find the right…
Here is a weapon I have been working on for almost 2 weeks now, I'm tweaking the textures and details at this point. I want is to have a somewhat used look. At this point I'm most concerned with the textures and what I can do to make them really shine. Specifically the spec map. Currently the spec map is pretty noisy. It…