I checked Morpher and it still seems to be mesh manipulation. I need to do it from bone, animation in game will not work when scaling mesh besides I already do it in 1st video but with Scale non-uniform, 2nd video is what I want but somehow bone always constraints the top. How do I make the bottom stay when moving the…
Decided to start a thread to track my progression as i work my way towards producing a portfolio. I am currently working as an apprentice game artist at Playgroundsquad UK and hope to get an internship as a conceptual artist a year or so from now. Im going to post anything and everything i remember to!
Cheers sweetcheeks :poly124: Going through Gav's thread and reading through the things that he wants to learn/improve on whilst approaching this project, I thought more about the things I wanted to improve on too. Whilst I want to make a sculpt as the end result, I also want to take this opportunity to improve on my 2D…
Hi! My name is Belén Fernández, and I'm a freelance illustrator, here is a link to my portfolio: https://www.artstation.com/belenfernndez . My payment method is paypal I hope We could work together in the future.
I've been a long time lurker and many like it but have not really had anything to contribute until recently. I'm currently learning ZBrush and 3dsmax whilst trying to improve my drawing and digital painting skills. I would appreciate any feedback or criticism given, I only want to improve! A quick painting in Photoshop, I…
Hello guys! I'm here for the first time and I need your help! I have created 3D model of a house and it looks okay in both 3ds Max (VRay) and Unreal Engine. However, when importing this model to Marmoset or Sketchfab I recieve some strange artifacts. Polygons turn dark, and some blinking on faces. I don't know why, because…
Hey, as is often the case... Long time lurker seldom poster, looking to do some more serious work. Slow going working stuff in around work but am looking for some honest crits to apply as I go with this. First time using Maya and 2nd time with high/low work flow. The Idea is a hot rod VW Beetle based in a post apocalyptic…