I've been a long time lurker and many like it but have not really had anything to contribute until recently. I'm currently learning ZBrush and 3dsmax whilst trying to improve my drawing and digital painting skills.
I would appreciate any feedback or criticism given, I only want to improve!
A quick painting in Photoshop, I feel I need to improve my use of colour.
This my 2nd or 3rd head sculpt done in ZB, I couldn't get the eyes right in the polypaint so I've left them blank for now, I wanted to move on from this one. I'll be using references next time too, this was all done freehand and the polypaint by hand, no photos.
Replies
An attempt and doing some more realistic facial painting, I need to work on every aspect of the face I think but it's some improvement over my previous attempts.
And finally a WIP that I've let sit for a week or so, not reall sure where to take it or weather the composition is good enough to continue with it, I had planned to add a boat in the foreground which may help..
WIP of a much larger resolution image I plan to improve on
And a quick sketch from a photo ref
Also working on my first full body sculpt in ZB. Made this guy starting with zpheres, I need to start using references.
the arms look too much like tubes, i can't see where the hand starts to be, there is a huge gap between the shoulder and the neck and the knees and feet look very tiny.
as i said before i cant give u any advice only keep practasing and useing reference images
goodluck
I'm happy with it so far but will spent a bit more time in this low poly stage until it's exactly as I want it (super average man!).