Gameloft, an international publisher and developer of video games for mobile phones and consoles, is seeking a 3D Character Artist to join our Toronto Studio. Main Tasks and Responsibilities Modelling 3D Characters for games on mobile platforms; Create both high and low poly meshes and texture resolutions;…
A
leading publisher of digital and social games, Gameloft® has established itself
as one of the top innovators in its field since 2000. Gameloft
creates games for all digital platforms and is present on all continents,
distributing its games across 100 countries and employing over 6,000 employees. As
Lead 3D Environment…
Interested in
working for an exciting company that is redefining the way people play video
games? Interested in working for a world class company in a fun, and rewarding
environment in Madrid? Then Gameloft is the company for you! A leading
publisher of digital and social games, Gameloft® has established itself as one
of…
Wake Up Call's indiedb page is: http://www.indiedb.com/games/wake-up-call and there is significantly more on there than on here. Hi all, I am the CEO of Leatharian Studios, a small team of 6 developers, including me, and we have been at work on our most recent project for almost a month now, but we 3d artists/texture…
Just so you know up front: This Is A Job Posting In The United States (Florida, or New Jersey - Other States also Acceptable) _____________________________ A little background: Xyla Studios LLC. is a small off-shoot project from the same people behind Motion9Studios LLC. and our many iPhone Games (some silly, yes, but…
I tried to import my mesh from substance painter to maya but I didn not get it to look right in Arnold. So I decided to start with the basics and follow the Arnold tutorials first. Unfortunately the files provided in the solidangle learning area https://support.solidangle.com/display/AFMUG/Learning+Scenes do not look like…
I believe that a great artist is a person who knows how to inspire and motivate others. My whole purpose of this post is not just for me to achieve my personal achievements, but also help others to reach there goals and purpose in life. In this blog post, I'm going to share with you everything that I have learned. My Tips,…
So following on from my AMA post a while back a lot of Polycounters have contacted me and asked for folio critiques. Most of those asking for help were students or graduates and there were a lot of similar problems with their current folio. So, I thought I’d take some time to share some insights here. The purpose of a…
It's a bit difficult to explain what this project is all about. For many years I’ve been doing mostly still image artwork, and during the time of creating one of those still images, I had an idea that it would really be cool to actually be able to experience what was taking place in the image instead of only having the…
Okay, trying to cut this down to 1000 words or less. Here ya go: The sun slid away over the crystalline hills as she peered around the corner of the stockade. She pulled her cloak close hiding her armor. Her long white hair was carefully tucked under her hood. As much as she tried to blend in there was no getting around…