Hello! In the last month i made a small environment. I appreciate critiques and feedback, i hope you like it! More screenshots: https://www.artstation.com/artwork/K9BDR Props renders: https://www.artstation.com/artwork/kXo6K
Hello! This is my personal project, girl portrait study. It's rendered in marmoset, all textures were done with substance painter. I added small breakdown on my artstation website. Hope you all like it.
hello guys iam trying to make fur and hair for games , i used z brush for that (fibermesh) and it didnt work quite well iam taking this example thanks guys hope u help me
Hello guys Here is some of Environment asset that was i done presently. Softwares - Max, maya, Adobe photoshop, X-normal, crazybump & Marmoset. C & C pls welcome Guys. Cheers guys
hello, i am new to this site and quite new to zbrush also. im currently sculpting a female character for a module at uni. and advice or general comments will be greatly appreciated. cheers, brandi-marie
Hello, we don't have much experience when it comes to this, but, how much would it cost to outsource car models [on average], if we have an contract for at least a few cars at a quality like this: Thank you :)
Hello guys! I'm workig on turrets pack for Asset Store. References. Reference analysis and sketches. Turrets that I've choosen to work on. What do you think about distributuin of big masses, composition and functionality?
Looking for crit, be harsh - i love it! :D - and also hello poly-count community! concept: WIP (Now with 100% more normal maps :P): Normal+Tex: disassemble it :thumbup:
Hello friends, started bit Late But finally i am in.. I thought to make a composition with three characters(Diana , Lee Sin & Lucian). here is my first rough composition..
Hello Sorry, recently i have been having an issue with normal maps, they are displaying hte edges of the low poly model, why is this happening? I didnt have this issue before [IMG][/img]