We have some exciting projects coming up this year and we are expanding our character team. Currently are looking for passionate and experienced 3D modelers and texture artists who have worked on professional or high level indie titles in the past and can delivery assets that meet the quality standards needed in such…
Hey Guys! My name is Rodel and im from the Philippines.and I am new here at Polycount. i wanted to explore forums/communities where artist can share their knowledge to other artist. i would like to hear some critique and tips from you guys! Here is My Knight model i hope you guys like it :) Hi-Res and wireframe Image in…
So since i'm teaching myself how to model through a lot of online programs and what not since i can't afford a regular college for this subject i figured i should start getting my demo reel started. However i'm trying to think of some good things to make for it and came here hoping i would get some inspiration or ideas…
I assume this long triangle shading gradient isn't in hi poly mesh . But it could be if its sub-div model . Most probably although it's low poly model . Easy fix would be just fixing vertex normals/ split normals or whatever they are called in your software. Here I fixed the gradients by just putting Weighted normals…
I've read so many tutorials my head hurts, this baking stuff is driving me mad! I can't seem to bake anything without errors galore! So this is my last ditch effort. WHAT I NEED HELP WITH! Here are my meshes... stairs_high_mesh.obj stairs_low_mesh.obj (note the UV's outside 0,1 are intended to be deleted for the final…
Hello there! This is my first attempt at a human model, my goal (apart from learning in general) is to import it into XNA as a game character. If you have any advice or crits please let me know Thanks!
This is a model I made a couple months ago, it is free for you to use in whatever way you like. I made The Maxx with the intentions to use him in MUGEN. Download link: http://www.ionsim.com/showcase/themaxx.zip
I was looking in google for answers but there are no completed tutorial for creating a bicycle in Maya. Can you give some steps or tips? That's quit a challenge for me to model such thing, I tried couple of times, but it's very tricky.
Hey guys going to be working on a M4a1 here, have not really dove too much into modeling weapons but I'm up to the challenge. Looking for any general tips tricks and advice from anyone. Thank you
Hey guys, What are your favorite plugins for Maya modeling? A lot of the tutorials I see show custom tools and I'd love to see the best/most popular ones out there for efficient workflow. Thanks!