What are your favorite plugins for Maya modeling? A lot of the tutorials I see show custom tools and I'd love to see the best/most popular ones out there for efficient workflow.
CreasePlus - Really good plugin which can save alot of time. Automates GoZ workflow between Zbrush and Maya and has real time boolean preview. Nightshade UV - Like Lucas Annunziata says - Saves countless hours of life
I've been using and developing these tools for about 17 years. A lot of my friends and coworkers swear by them. They have been used in professional game development, feature film, and the automotive design industry. A number of 'polycounters' are using them as well. http://www.thomashamiltonart.com/TTools.html
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https://www.highend3d.com/maya/script/nightshade-uv-editor-for-maya
and I still use the RoadKill plugin in conjunction with it for more organic shapes.
http://www.pullin-shapes.co.uk/page6.htm
Nightshade UV - Like Lucas Annunziata says - Saves countless hours of life
Also check out Creative Case and Dark arts tools.
http://www.thomashamiltonart.com/TTools.html
It's not fair to give my opinion about them, because clearly I'm biased. Feel free to check out a small glimpse of the customer feedback I've received over the years.
http://www.thomashamiltonart.com/TTools_CustomerReviews.html
Hopefully they will improve your production and quality of life. It's the reason I originally wrote them for myself