Sorry for the truncated title. I just reformatted my PC, and I decided to put on Maya 2008 and not migrate my prefs and scripts folder from 8.5 to it. I have been bringing it with me since Maya 6, and some buttons and functions have now become redundant or no longer exist. Of the things I'm trying to get back, one of them…
Hi everybody..do we know about the specs (size of texture and polycounts) of UT3 characters? I was thinking of maybe coming up with my own. Haven´t been doing any modding lately but I have fond memories of UT and this nostalgia inspires me thanks
Hi all! Me and two friends have been working on a retro-styled sports game for a while now. I do all the visuals. Code and music/sound is done by my two friends. We call it Super Sportmatchen. It's a bit of a Swedish/English crossover naming thing :P Anyways, it looks like this: The idea is to update this thread as we…
I hope i posted this in the right spot. Does anyone know how the Caesar 3 and Zeus / Emperor games sprites were made ? tech speeking, were they renders that were made into 2d ? or were they hand detailed all the way ? Impressions Games has a special style when it comes to this, but i never saw anything on it.
Hi guys, I started making this spear today and this is kind of what I have got going so far, I don't really have everything figured out yet, so what you can see design wise is what I have. I'm open to suggestions but what I'm thinking of doing is pretty much wrapping the handle in some cloth or leather and adding something…
Hey guys, I'm currently having major issues modelling this spiral bit on the cylinder. (This is a concept by Mikhail Rakhmatullin) I'm a maya user and I have to transition to max. Please do note that I'm an absolute noob at this ): and even as a maya user I still fail lol. But anyway. I haven't tried this in Maya but when…
im using 3ds max 2014 ok so ive made a spline with a sweep modifier that is a flat strip of cloth wrapped around a gun barrel: Im trying to figure out a way to twist the cloth in such a way that it aligns with the surface of the gun, but cant find out how. rotating the spline vertices does nothing, applying a twist to the…