Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking User Interface (UI) Designers to join our team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a talented 3D Character Artist to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a User Interface (UI) Designer to join our Toronto team. Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and…
Ever wanted the creative freedom that comes with a start up? The security of a well-established company? The challenges of an independent team solving its own problems? If so we might just have the once in a lifetime opportunity you are looking for! CCP Games is in search of an exceptionally skilled Technical Animator for…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a talented 3D Environment Artist to join our mobile and console team at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile…
I've been working through a tutorial where the camera view changes based on a trigger that's activated. I finally got all of my code to compile, but when I went to test the script out (created a trigger and connected it to the "top-down" node of my Kismet action), it did nothing. I'm not sure what I did wrong or how to fix…
I think it's easy to forget how much of a game simply figuring out an interface can be for the novice gamer, add a bit of personality and you have a game like the sims. Think back to Sim City for though, it hasn't survived the test of time because behind the pretty visuals, the interesting interface, deep down there really…
Introduction:Hello, my name is Jack. I represent SymmetryGames as the lead 3D artist and Director of Prevail, our latest game concept. I have decided to create this thread for one specific reason. Currently, our studio is looking for a Visual Effects artist for our latest game, Prevail. This position will be more clearly…
Polycount and Skybound have teamed up to bring you a contest that will meld the characters of Dota 2 with world of Invincible. <More to come. Specifically mention that this is not an official Valve contest and that entry to the market place for the winners is not guaranteed> THE BRIEF * This is a 3D modeling & texturing…
Welcome to making of "Town square" map in UDK Introduction: Hi , here i wanna share with you lots of experiences during making this scene named "Town Square" . this is the scene I've done as visual target to start a new project and in this case i should define a process to make an environment fast , instancable and organic…