Our developing game, Project Boundless, is currently recruiting to build our first prototype demonstration. Project Boundless is a tRPG set to release on iOS and Android systems. Website: Enigmati, Inc. Recruiting Tweets: Twitter:@JobsEnigmati 3D Environment Artist Job Description and Responsibilities -You will work…
Sup fellas. My questions pertain more to general workflow as I'm still a beginner but I'm interested in your opinions. I have a base robot character created in Max, as you can see here. He's made up of many separate objects, so when I unwrapped him I could have the maximum focus on detail and uv space, unwrapping each part…
Hello, I am new to this forum but have been a fan of video game creation ever since I modded bf1942 back in high-school. since then I ended up pursuing Marketing because I figured it a more practical profession to follow. However, now that I am finished (almost) I find myself still wanting to pursue a job in the game…
Ok so i went ahead and made a really high poly character in zbrush. then what i did is i took that mesh and used the togology tool to make a good low poly model. Now here is my problem, how to i get the high poly model to use the new topology so when i go use zmapper it projects the super high poly model on to my new…
Starting on some concepts for a new character. It will be slow going as I have a baby on the way but I have not done any personal art for a while now and am starting to get the itch. You know the one. No ointment will help. The hope is to go down the path to a final 3d print as I have not done this yet. Any suggestions on…
http://www.theyfightcrime.org/ How about we do a character comp where your main concept idea comes from this generator :) some tasters: He's an old-fashioned flyboy card sharp haunted by memories of 'Nam. He's a maverick pirate dog-catcher with a secret. He's a shy Amish vampire hunter searching for his wife's true killer.…
Hello, My name is Karina I'm a freelance artist at the moment . I'm an experienced Character Artist, who can handle realistic and stylized jobs, for different game plataforms and also figurines. I'm used to work with modern texturing standards (PBR) as well and I'm comfortable working with a deadline and also work with a…
Hey everyone, I'm a student and working on one of my first, eventual game ready character. I was inspired by the shape language they have going on in Darksiders and decided to try and model a barbarian/viking. Here's where the high poly is at so far and I'd love any critique and feedback Here is where his weapon sculpt is…
Uploaded with ImageShack.us Bio: Hello my name is king. This is my first and last year, taking game designing. My goal is planning to apply either ubisoft or EA. My specialty is character design and environment. What im doing now, is designing a future solider was been infected by an alien symbiote from the solider, cursed…