I rendered a scene from 3drender.com for one of my classes midterms.. when i render glass that is in front of or behind another glass bottle it will render black. So pretty much any over lapping glass will render black..how do i fix this and what is causing the problem?
Wanted to show a comparison between an Unreal 4 engine render and my previous marmoset render. Unreal 4 render Comments, critiques welcome. Original thread here, https://polycount.com/discussion/202386/star-trek-wrath-of-khan-khan-noonien-singh original marmoset render
Open the 'Render Setup' dialogue. You can find it on the menu under Rendering>Render Setup. There is also a button on the main toolbar somewhere near the Render button. in the Common tab, under Common Parameters, there is an Options section. There should be a checkbox called "Render Hidden Geometry" or something similar.…
Im looking to make some renders of my high poly mesh to add to my portfolio and am wondering what is the best way to go about it. With my textured models I use marmoset but my untextured model just doesnt look good in marmoset. The BPR render in z brush gives allot more detail. Is there a better type of material to use for…
I am trying to composite passes that I have rendered out of 3DS max, but I'm having an issue that I can't seem to find an answer to. I have a scene with cards in various areas and they use opacity maps. They are fine in the beauty shot, but when I render to a diffuse pass, anywhere there is an opacity map, that area of the…
So, I've never baked anything in Max before. I've baked in Xnormal and Maya, but I thought I'd try branching out a bit since most of my modeling is done in Max anyways (may as well just use one software package if I can). Since I'm completely new at render to texture in Max, I picked up 3dmotive's tileable floor in UDK…
hi all, has anyone here experienced this particular batch rendering problem in maya 8 or 8.5?.... i can make beautiful still renders with mental ray. but i go on to batch render an animated scene...and it doesn't work. nothing happens. i just get this error message in the script editor - "Could not create command port :…
Hey, So i am creating a sword and I can not getting the right feel I am after for my render. Need help with proper set up of the render. I have my 3 point light rig going, fill light, back light and rim light. HELP!! Render so far. Marmoset Toolbag 3 view. Marmoset Toolbag rig setup Substance Painter 2 View
Hello everyone, I want to show you my new hairstyle which I rendered in Octane. Body, face, eyes sklera and iris sculpt in Zbrush Textures - 3dCoat Rendered on FORRender Farm on one GTX 980Ti Hairstyle - Ornatrix Render - Octane Postwork - Photoshop For braids and beard I made basemesh, then extract splines and converted…