And all the other useless crap too . I know I should buy a cheaper simple one instead but still hope there should be a way. Whatever I set in its driver settings it helps only for a while and then again I am getting weird jerks in Max viewports or sudden uncontrollable scroll/ scale change in Photoshop once I touch damn…
hello all, I plan to create a remake of the Army Dillo boss battle in Donkey Kong 64 and will upload it on Kongregate or game jolt for you all to play when i have finished :) . If you dont know what game donkey kong is...u should XD. but i would love ny ideas or C&C for this project. here is the famous Dillo, the concept i…
Hey all! Here's a link to my submission on Shapeways: https://www.shapeways.com/product/5F2DUBNZF/dota-ii-signet-ring?optionId=64857424 Process Images: https://drive.google.com/open?id=15aR9uZoWgmuLnqBSNn5MbeCzvaSmu2V2
*Latest Post* *Original Post* Started a sculpt of the champion Singed from League of Legends. Ref: More or less finished blocking him in. Will do the shield next then start on the detail. C&C Welcome
Yo! Here's my bird I made in school as a personal project. It's suppose to be some kind of critter in a fantasy setting. Small and cautious, it's mostly harmless on it's own, but in larger groups it's a different matter... Crits and comments more than welcome since i plan to use it in my future protfolio. Peace y'all…
for the card design wise, except the sand king, the 2 you made is very nice, sand king maybe the head design is kind of ...not suitable with poker-ish style...it looks ...way a bit simple. :| or try to tilt head like the Jack of spade... maybe it works
Hey Everyone, I'm the owner of an Indie Dev Company and we are looking for freelancers of the types below. To be eligible, you will require to have the Following on the specified Job Application, as well as a Portfolio of past work of the same or similar type. The Game is a Open world RPG, Role Playing Game, based in the…
Hi, guys. I'm trying to texture a low poly wing with some normal maps that I'd created, but I end up with a very hard, unrealistic result. Do you have any tips on how to approach it? I've tried using a ramp in the transparency channel, but it didn't do any good...