Hey friends, I originally sculpted this guy without limbs out of a poor habit. Now that I decided to give him arms, everything looks really wonky and at my current artistic level I'm having a hard time figuring out what needs to be tweaked. I know the hand definitely needs a reconstruction and the arm curves are off. If…
Yeah, just looking through the include files. Although if you hover over the input slots in the editor, then it'll tell you in the tooltip what texture channel it derives the information from (they aren't automatically generated - it's just written out in the custom shader inspector). UnityStandardInput.cginc has the…
Okay so this isn't your average pimping thread, but I'm not sure where else to put it :) Adventures of the stick salesman! Yesterday I finally made something I've been meaning to for a long time ;) Check it out and please submit content - if you're like me and have an art folder, you undoubtedly have some of this guys…
@MBauer17 thank you so much for expressing your concerns. I want to assure you - as the person building this technology - that at no point is your work being fed into any database or used by anyone else. As an artist first, and someone who’s personally experienced the pain of having their work used without permission, I’m…
Hello everyone, this is a model I recently completed as part of a mentorship that I am doing with Georgian Avasilcutei. Was a really fun experience and I learned so much making this model. :) You can see the model on artstation here: https://www.artstation.com/artwork/ELEQzv
Hi guys, just wanted to share a Make planar script which works with a one hotkey based on a current selected handle of Scale Tool. Works with verts, edges and faces. ///UPDATE/// Now script works with custom pivot position and orientation. Also updated the GIF. Best explained by the GIF below :) \\\\\\\\\\\\ INSTALLATION…
I took a peek at the page source, and it seems like the turntable is done with a simple javascript rather than flash or quicktime. I'm thinking it shouldn't be too hard to work that into a portfolio website. $(document).ready(function(){ var images_array = new Array(); var current_pic = 0; var is_drag_binded = false;…
Here's one I wrote for just updating the textures on the selected objects: <font class="small">Code:</font><hr /><pre> //global proc CRupdateTexSelected() { waitCursor -state on; source AEfileTemplate.mel; string $mats[]; string $files[]; string $sel[]=`ls -sl -tr -l`; for ($node in $sel) { string $shapes[] =…
Simple Q. I'm doing my first game project. trying to keep the scope as small as possible, looking like a 3-5 man team with me being the only art guy and some coders and animation support. I'm looking at unity, unreal, or cryengine.. They all have MORE than enough visual ability for what I need. I simply need whichever one…