Hi all, I wanted to share with you these character archetypes I'm creating for my studio. It's practice for me in texturing and character modelling (I'm more experienced in environments). These characters will be made in 1 or 2 afternoons each (about 8 hours) including rigs, skinning. The Characters. We'll be able to use…
Rockstar North is looking for a Character Skinning and Pipeline Artist to work with us to create the next generation of characters. In this role you will provide support throughout the character production process working closely with artists in the character team; using our rigs to skin character bodies and faces, and…
Sorry about that. I thought it's best I be brief and straight to the point at first. I've been working on a team project for 3 months, the programmer and I (artist) have been looking into the technicalities for a while now. Without flooding the thread with 3 months worth of links, here's what we've learned so far A base…
Lovely article! Thanks for this! I have noticed, that in many studios, a lot of the character work is split between many artists of varying skillsets in a character team. In that sense there are junior "character artists" as internal roles focusing on character props/clothing etc who are tossed about during production…
We have posted a small sample of the positions available at Tactic Studios. Please see https://www.tacticstudios.com/careers.php for all available positions. We are looking for a talented Character Artist to join our team and create high quality 3D characters for a brand new IP published by Square Enix. It is a…
Hello everyone, I am doing poses of the character model I have developed in the past few months, in order to polish it and then import it to Unreal Engine and create renders. The character I'm developing is Joker, based on his classic BTAS design, and I am aiming to create renders that resemble those seen in Smash Bros…
Hey all. I'm looking for some tips on character design; coming up with good character concepts, especially creatures (non-human). I'm attempting to build a character based portfolio and I'd quite like to be able to see myself as a complete character artist as oppose to just ripping off existing concepts. I appreciate that…
Cryptic Studios is looking for a talented Senior Character Artist with the ability to consistently create compelling and aesthetically pleasing characters and creatures in any given style while adhering to polygon and console memory budget constraints. As a character artist, you will be creating high-quality 3D art assets…
Hey I'm in to making characters and want to know some good techniques, tutorials, or applications for texturing them. I went to school for game dev. but that was not enough. They taught me some techniques but the program needed more texturing classes. When we had to make a character they gave us no texturing techniques for…
To apply for this role, please follow this link: https://jobs.newworldinteractive.com/jobs/1532247-lead-character-artist A career at New World Interactive is about being part of a team working on some of the most creative FPS shooters in the world. You would be welcomed to a friendly, inclusive environment where you can…