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[Full Time + Remote] Senior Character Artist

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We have posted a small sample of the positions available at Tactic Studios. Please see https://www.tacticstudios.com/careers.php for all available positions.

We are looking for a talented Character Artist to join our team and create high quality 3D characters for a brand new IP published by Square Enix. It is a multiplayer, third-person game with a contemporary setting.

A successful candidate will be a skilled and motivated character artist capable of producing stunning and lifelike 3D characters for a multiplayer game.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

NOTE: For the foreseeable future, all positions at Tactic Studios will be performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment under the present circumstances.


  • Create realistic high and low polygon 3D characters including facial features and accurately proportioned bodies.
  • Create UVMaps, textures, and materials for characters following a PBR pipeline.
  • Create clothing variations and accessories for characters.
  • Build morph targets / blend shapes to support facial expressions.
  • Modify and optimize characters based on artistic feedback, animation needs, or technical limitations.


  • Expertise sculpting in Zbrush.
  • Expertise modeling high and low polygon 3D models using 3DS Max or Maya.
  • Expertise creating textures using a physically based materials system such as Substance painter and designer.
  • Ability to create realistic hair models and textures that are optimized for video games.
  • Experience modeling clothing using tools such as Marvelous Designer.
  • Understand technical performance and memory considerations and are committed to creating efficient meshes and textures.
  • Motivated self-starter with exceptional creativity and strong communication skills.
  • Passionate about developing high quality video games.

Bonus Skills

  • Experience with a modern 3D game engine such as Unreal Engine or Unity.
  • Ability to create 2D illustrations and concepts for characters.
  • Experience with 3D animation and rigging.

How to Apply

You will need to provide:

  • Portfolio demonstrating high-poly and low-poly characters and textures that you have created. (required)
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)

Send the aforementioned items either by link or as an attachment to [email protected], subject "Senior Character Artist".

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