At the suggestion of @KielFiggins, this challenge will be Larger than life. 1 rule. Make it big. The biggest you`ve animated. Whether it be a cave troll, or a city destroying robot. The bigger, the better! Thanks for the suggestion, Kiel. Happy Animating!
I just thought of something... Why not start a list of Environment objects to model for practice? SO! The following is what I need from YOU, the polycount community, if you would be so kind: - List of Basic, yet challenging objects to create. - List of Intermediate objects to create - List of Advanced objects to create
Hey guys, I'm doing this sword for the ArtStation challenge and was just seeing If anyone can give me some feedback. Concept by Joanna Kozioł Thanks guys,
Hopped onto Overwatch in HL2DM with a buddy of mine. We stacked objects this high: Anyway, wanna challenge you guys to see if you can make it higher...
This space reserved! Askhat and myself are doing a little challenge, the rules are: -part fish, part man. -clothed -torso bust -make it freakin' crazy! concept round first, watch this space
Hi all I`m started challenge with friends to remaster bunch of fpv assets from first half life. So no words. Ill just post results what i`m already did and what i`m working on at the moment.
So this was my entry for the Gameartisans.org Comicon Challenge last month. Unfortunately I ran short on time and had to submit it in an unfinished state. So I am moving my progress thread over here as I continue to work on this for my portfolio. I'm currently refining the textures, but any critiques would be welcome.
This is my work in progress thread for the Space Rover Challenge. The plan is to create an explorer rover that collects resources from a planet. This first post is the wheels to drive the all-terrain tread.