and some vehicles Turntable movies http://paultosca.com/dtmedia/kwm_dingo_2.mov http://paultosca.com/dtmedia/mil_mi-28.mov http://paultosca.com/dtmedia/35_mm_twin_cannon_gdf-005.mov http://paultosca.com/dtmedia/terrier_vehicle.mov For more images ,larger ones or full versions of the textures of the models please visit…
Finally got it on line! http://www.spookydistance.com/dave/gargPVEa.zip OK, as if the delay in getting this posted wasn't bad enough, here's another goodie. I'm on vacation and away from a computer starting in about 28 hours. Which means if I've forgotten to put a file in the zip I only have a day to correct it. Thanks…
This was what i was wondering, this is going to be a pain i think, with a better edge flow to your model it will not only help the whole creation process, but it will also help you get better as an artist. Look over this so can understand what i'm saying.…
@Vlad 28 Yes I'm also a competent 3ds Max user, though that's not to say a mandated choice by any means, made specifically for seizing a potential job/client opportunity when working freelance. To be honest mainly for satisfying my own curiosity, so in essence pushing the bounds of my comfort zone as an artist.
A lot of music is just straight up designed to program the audience to buy shit. as luck would have it, i just wrote an article related to this subject this morning.. http://www.thought-patterns.com/index.php?option=com_content&view=article&id=55:using-insecurity-to-set-the-frame&catid=14:language&Itemid=28
I've generated my normal map in maya using the transfer map for both the head and the body... but after rendering, artifacts show up for the body (quite clearly too..) but not for the head, does anyone know why this is?? the image below shows the artifacts that i talked about.. Shot at 2007-07-28 Any help would be…
Having an issue in UDK with the cloth sim: the banners I have bounce a lot on starting the level and then calm down to a normal sway, but after about 20 seconds they begin to bounce around again... I have a video showing it: http://youtu.be/1lqju_qtFGM It's at around 28 seconds that the banner begins to bounce again. Any…
***update*** 02/28/2013 i havent been here in a while, but im gonna churn out some stuff for the next few weeks. heres some shots of what ive been doodling with... heres a base concept that i might do but eventually embellish or add more to lemme know if theres anything funny looking or suggestions. thanks!
Update Playing around with placement of buildings and props. If you are interested in how the lay is made check out the blog; https://www.artstation.com/siver/blog/RyQm/houdini-blog-28-city-builder-part-03 In short I use a image of the layout and convert it to geometry. based on this geomerty I then copy my prebaked houses…
This might help: http://wiki.polycount.com/ModularMountAndBlade?highlight=%28%5CbCategoryEnvironmentModularity%5Cb%29 In the first image where they display textures, the bottom right images shows a tiling strip like what you have. I made a texture like that recently: I just baked these straight on, and then used geometry…