https://www.cgtrader.com/jackfurneri1984www.francescofurneri.com Some of my products. Created in Maya, Zbrush and renderer in Mental Ray. Hope that you like them :)
Early tiling textures for a Blizzard like title - wip Pretty much my first time getting to grips with zbrush at this point. Sand stones for path ways. Most happy with this one as it tiles very well, I want to start building on my zbrush skills and also texturing to better create these sorts of tiles to a better standard.…
OK well, each software is different. What they expect, and how they work. If you want specific help baking materials into textures, we'll need specifics. For context, the company I work for has built a custom pipeline for baking complex 3ds Max V-Ray materials into PBR for glTF/USDZ, and we bake metallic/roughness and a…