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Ancient Temple and 3D Works

francesco_furneri
polycounter lvl 6
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francesco_furneri polycounter lvl 6
Some of my products. Created in Maya, Zbrush and renderer in Mental Ray. Hope that you like them :)




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  • JLHGameArt
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    JLHGameArt greentooth
    You've got a lot of hard edges that need bevelling/smoothing out. UV stretching in some places. Also the texel density across the top image doesn't feel consistent, some textures are lower resolution that others. Textures feel a bit bleached and noisy in places. Normals on the floor look a bit too intense, you could refine the bake down to get something more subtle. The well is a bit better, but I can still see some resolution issues and stretching.
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