This is Richard Löwenstein from the small Indie game development team spieleschreiber. We are based close to Munich in Germany. We seek a tech artist to create five sci-fi nature-themed skybox backgrounds for a Unity-based shoot-em-up arcade game on PC. One in-game theme has the female pilot hero approaching her home…
Hi, where to plug in transluscency map in maya arnold ai standard surface shader ? what about gloss map also ? in attribute editor, i kinda hate hypershade
Welcome, all! Time to get started on the second Monthly Environment & Prop Challenge for 2021! I'm very sorry it took so long to get this thread officially going, I was away on a trip and realized too late that I would be unable to modify the thread with the needed updates. :( Remember if you don't finish in the time…
Hi! Looking good overall and very cool to follow your progress! I feel currently there is much contrast and few areas of rest, making the scene appear quite busy. Maybe you can add some controls in your material to adjust/decrease the contrast of the albedo. Yet another option for noisy/repetitive surfaces, would be to…
Welcome, all! Time to kick off the LAST Monthly Environment & Prop Challenge for 2019! Shout out to @alytlebird @Dreyzie @jeffryfor your participation in the Voting Thread! +5 internet pts to each of you :) Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished.…
Hi everyone, My names Chris and I'm the Creative Director for Blue Harvest Interactive. We are seeking artists to join our ever expanding team. About Us Blue Harvest Interactive is an mod team with a passion for Star Wars. Our Current Project We are currently working on an exciting and ambitious project called "Star Wars…
Welcome, all! Time to kick off the next Monthly Environment & Prop Challenge for 2019! Thanks to all those who voted for this Challenge - it's always more fun when the community chimes in! :) Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some…
Welcome, all! Time to round out 2018 with our final Monthly Environment & Prop Challenge for the year! Thanks to all the great suggestions for this Challenge - this is one of my favorite collections yet :) Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished.…