Hello! I created this gun for the BossKey art test. It was recently released from NDA so I thought I'd post and share. Models were made with 3DS Max, textured in Substance Painters. Crits welcome!
Hello Everyone, This is a prop I've been working on of late, first time trying to do something completely stylized. Any comments or critics would be very appreciated!! High Poly Render The reference i've been working form (Below)
Hello there guys!, first post in here. i've been working in this little one time ago and finally is finished. Hope you like it guys, crits & comments are welcome. Model: Nycru & InkubeVictor Concepts and texture: InkubeVictor Animation: Nycru
hello, more art push-ups- here is a statue study- I intend on taking this to UDK someday with some happy funtime shader work and authentic battle damage but right now here is the sculpt. C+C appreciated.
Hello, Im new to UDK and I was wondering how you would make a hinge door. All of the tutorials I come across are sliding doors. If anyone could link me to a video, or any tutorial in general, I'd appreciate it.
hello guys , i need your advices about modeling 3D environement from concept art , i still find it a lil bit confusing ... i dont know how to aproach it :\
Hello, my name is Sergey, i'm concept artist currently available for freelance work. Feel free to contact me. Open for opportunities. Portfolio Contacts skype id: buka215 email: SergeySavvin215@yandex.ru
New to 3d modeling and this forum. Hello. here is a diving helmet I am currently working on. Going to add more details but this is what I have so far. Low Poly High Poly
Hello, i will be posting here anything 3d/2d critiques/feedback are very welcome. I will start posting my most recent stuff. An undertale fanart And a player character for a game idea i have. Berserk/FMA inspired.