Hi, I'd like to showcase my recently completed demo reel. >> MY DEMO REEL << (right-click to save target as) Please feel free to visit : MY WEBSITE MY CG PORTFOLIO I am a freelance character artist specializing in the modeling and texturing of both low res and hi-res characters, environments and any other visual asset. I…
Hi, I'd like to showcase my recently completed demo reel. >> MY DEMO REEL << (right-click to save target as) Please feel free to visit : MY WEBSITE MY CG PORTFOLIO I am a freelance character artist specializing in the modeling and texturing of both low res and hi-res characters, environments and any other visual asset. I…
Hi, I'm hoping somebody can help me solve this issue I'm having in Maya 2016. I have a rigged character that has corrective blend shapes driven by the joints. I'm exporting to UE4 and everything exports just fine; the meshes, animation, and blend shapes but the actual deformations from the blend shapes don't. I can see the…
Hi every one, I m new on the polycount forums I know there is a million post like this one, but Im here to ask for portfolio feedbacks too. I graduated last year from my school in France and had a 6 months experience in a video game studio as an intern. Since then im looking for a job (7 months now). I had some art…
Hello! Im quite excited about this, i always dreamed of joining here but i lacked the 3D modelling skill. I wouldn't call myself skilled by any means of the word now, but now that i can actually do modelling, i think the best way to improve it is to join here and try to get feedback from the more experienced users. I'd…
Hello everyone :) My name is Josh Tejada and I represent a small indie group looking to make a 3D arena fighting game for PC featuring an all-female cast. The game is called GigaMaidens and it features a cast of giant women with highly destructive powers. Our main inspirations for this game are 3D fighting games of…
(legacy) dDo worked perfectly for me. DDO (pre 2.0) didn't work perfectly but I found ways around it. DDO (Suite 2.0) is a complete disaster from my perspective. I've never managed to get one of my meshes to load since the change to 3DO. I'm still having this issue with the 2.0 version of 3DO and now it seems to rely on…
this is another character for the game darkwar that i am working on.. description of the hellion from the wiki http://www.digitalfunk.org/darkwar/wiki/index.php?title=New_Design_Document Hellion - these soldiers are equipped with thrust boots (and possibly a thruster backpack), and folding wings on their back, the wings…
Hey guys, Long time lurker, first time poster (please be gentle :) ). I'd like to share with you guys some work I did for an app called Monsterology. All the renders were captured in Marmoset. The game is available now on iTunes / App Store for iPad and iPhone as a free download. The game was originally developed by Other…
Team name: RedCell Studio. Project name: Clan Arena Brief description: Clan Arena is a first person shooter game that is constructed with the C4 engine. Target aim: Freeware at this time but we could still chance this. Compensation: satisfaction of creating the game. Future funding and portfolio filling Technology:…