Hi friends,We'd like to share our latest project:- Lakeside House in The Forest- Tools: 3Ds Max + Corona Renderer- Full project: https://www.behance.net/gallery/181196879/Lakeside-House-in-The-Forest-Landscape-Interior-Design Hope you like our work!For other projects, please visit:…
Hello! My name is Weronika and I'm looking for a first job or internship opportunity as a junior 3D artist; In 2022 I graduated in Computer Science with a focus in Graphics Design, and since then I was working on my 3D protfolio: https://www.artstation.com/nu24 my mail: weronikaptak24@gmail.com I would also really…
Hey, After bake in Substance 3D Painter there appeared those weird lines and I have no idea how can I get rig of that. Do you have any idea why does it happen? Bake, highpoly and lowpoly:
Art Style very similar to Persona 5's blocky simplistic stylized look. We want artists that will make these assets from scratch. Using pre-existing font's is not allowed, however they can be referenced.
Hi This is something I've been struggling to get right for a while now, so was wondering if anyone can offer advice on how they deal with this. At the moment, I'm working on finishing off my high poly of Lara Croft. At the moment, I'm trying to work out what the best method is for getting a cotton pattern on the tank top.…
Hello I really need some help, I work with lots of props that are their own separate objects but they share the same UV space. When I finish modeling each one: I export it, bake it and paint it and export the textures as a pack.(ORM etc.) I keep doing this for all of the objects, until they are all done. Then, I mask each…
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat:
Greetings everyone! I...am having trouble with the ocean shader I am creating, specifically with the waves at this moment. Currently, I am using a sine wave into a 3 vector (Z) into the world position offset. Currently however, it's not displacing the sine wave in the correct direction. The waves are being displaced from…
Hey guys, I started animating a rat which is supposed to walk quickly to a certain point in the scene, then stop, then walk some more in another direction, then turn around and quickly run away. I've done a rough animation of the movement path and timing with a proxy geo and now I want to animate the actual rat. My first…