Hey guys, I started animating a rat which is supposed to walk quickly to a certain point in the scene, then stop, then walk some more in another direction, then turn around and quickly run away. I've done a rough animation of the movement path and timing with a proxy geo and now I want to animate the actual rat. My first try was to just move the Root control to the desired location and then animate the legs according to that, but it's pretty difficult since the root is constantly moving forward and I'm having trouble matching the legs, doing a proper walk cycle etc...
So how would you approach animating something like this?
Replies
You’ll also want to make sure the feet are connecting with the floor, not just skating.
So animating the root motion is very important, and animating the rest of the body to match it is also essential.
Yes, seems like that would be it. It's just that there would be a lot of walking. Wanted to use a cycle for the walks, runs etc.
Using Maya, is there something similar? The Time Editor maybe?