Ok I actually managed to Delete the Island of mesh that had inside the problematic uv tiles, it happened to be 2 UV tiles having this problem although it showed only one problem in the Substance error message, I so selected one after the other the uv tiles and detached from the main model , exporting without those islands…
This is a bit of an odd thread... Of course one could argue that everything *could* be done in Zbrush. Or in Mudbox. Or in Max. Or in Blender ! If that's your thing, just go for it ! There is no need for confirmation. I think what it boils down to is the level of tolerance of different artists... For instance, I know I…
Evening guys! As the title says, I'm some what of a beginner and this is my first go at a properly high poly model. I've been modelling since September, I've just finished my first year on a Games Art course as Teesside Uni in the UK. I'm working on stuff to fit into a portfolio with the aim of getting a placement between…
Hi! I've sort of abandoned 3D modelling for the last year or so (time... where art thou...!?) and I really wanted to finally get back to it... So I decided to try and finish a project I started some time ago. I also figured that if I post about it online then maybe I can finally make myself finish it XD Hopefully this will…
Hey everyone, hopefully this isn't a bad placement for such a thread. Just wanted to introduce myself and maybe get a little guidance. I'm 29yo, and up to now most of my background has been in 2d work, both graphic design and animation. I'm taking some classes to start getting my feet wet in 3d and figured I'd take the…
According to NVIDIA guidlines for aritsts: What does it mean ? It is only about starting position (from default pose), or is it about entire animation ? Ie. I can get and long dress (robe), to do not have any intersections on default pose (or even to few frames in), but with more extreme, dynamic animations it seems to be…