I like Soldier of Fortune 2. Hey, it's in the top 10 of most played ONLINE games. If you install Soldier of Fortune 2 you'll be able to compare it to Counter Strike, and realize how deprived u r.
Took the blockout and did pass 2 to it. 2 hours on the first vid, and 4 hours worth today. In this pass i made some acting edits, timing edits, and added in between majors. http://www.vimeo.com/18378455
today was my birthday ^_^ i got a nintendo DS with spiderman 2, KOTOR 2, futurama season 1 on dvd, and interpol: antics. i really dont feel different though. :/ oh yeah, shower me with praise and stroke my ego.
Took me about 2 months (I worked in the weekends), but now it's done. 20,500 Tris. 5 4K textures, 1 2K texture.Modelling: 3DS MAX Texturing: Quixel Suite (and Photoshop) rendering: (obviously) Marmoset Toolbag 2
I'm looking for update notes to find out what changed between Substance Designer 4 and 5 & Bitmap 2 material 2 and 3? I can't seem to find them, but I have weak google fu. Could someone help me out?
*UPDATE 4:* Got some time to buckle down and UV map the bastard. Just need to finish off the frame, then I'll generate some... Heightmaps... Some Ref: Ref 1 Ref 2 Ref 3 Old WIP 1 Old WIP 2
Work on the texture of the luminous elements of the ceiling. The intensity of light is 0, 1, 2, 3. I check the texture at different distances. Intensity of light is 0 Intensity of light is 1 Intensity of light is 2 Intensity of light is 3
Just listing your highest title at that company is fine. If you work as an intermediate for 2 years, then are promoted to senior for 2 years, just put down "senior" on your resume. Don't make it more complicated than need be!
IM SO PUMPED FOR MAGICKA 2 [ame=" https://www.youtube.com/watch?v=cDj6bjvDiY0"]Magicka 2 - E3 2014 Announcement Trailer - YouTube[/ame] ITS ONE OF MY FAVORITE FREAKING GAMES EVER OMG -dies-
I'm on the team. It's a mod. To elaborate a bit more, look at the site. Right next to CANVAS it says "A Source Engine Modification". Look at the About page also. "CANVAS is a total-conversion modification for Half-Life 2: Episode 2."