So, its been a long time, a really long time since I worked on a personal project larger than a simple texture or two in ZBrush. Two weeks ago, I started looking around for a concept or something to start. I never found a concept that inspired me too much, but I did find a lot of stuff I like. I've been looking at a lot of…
A modular building done in UDK, using Photoshop for a class project. I see tons of seems and will rework the texture. Any other feedback would be much appreciated. Thanks!
Hi guys i was wondering if i could get some help im attempting to model some modular buildings, but i keep getting this line when joining them together, the pieces fit perfect together so im unsure what the problem is
Currently working on a modular game environment for my independent module in university. This project incorporates a lot of "firsts" for me: including first time creating and using trim sheets, modular design, and the full environment art pipeline. In the past I have only focused on props but my main goal has always been…
Hi Guys, I'm currently working on a modular piece for my portfolio in my spare time when I'm not at work. I haven't really made anything modular before in that everything can be reused/shares the same texture sheet etc. Whilst I'm taking up this project, I'm trying to learn as much about it to make it much easier and…
Hi, not sure if this is the right place for this thread? So sorry about that :) I want to make a cartoony Sly Cooper like building, something like these ones. http://i.imgur.com/4FDW0wK.jpg Should i make it a single model, or a modular build set? And any tips on what to do? Thanks :) Oh and it's for Unity Game Engine.
Hello all, Just thought I'd post this up, I took a picture at a local park and thought what the hell I could really use the practice doing building models etc. Heres the pic : And I'll start with the wire and modular parts shot Heres some shots of the objects etc in the UE3 Editor, I'm still learning the engine but its…
Hey everyone. I am trying to find out more about modular designs for buildings, like houses and shops. I was wondering if anyone had any good tutorials or showcases showing how the individual parts would be made and assembled to create unique structures? Any help would be appreciated :D
Hello! I'm working on a building, and I'm looking for the best way to model the facade. Here is a lowpoly sketch of more or less how the shape of the building is going to be: My problem is how to approach the modeling of the facade? If it were plain flat and boxy modular would be perfect to keep a constant distance/size,…