Hello everybody! In the last month I created four models from the Warhammer 40k universe. As a
beginner it was challenging but I loved doing these. I would really appreciate
your feedback. This is the first one, a Necron Doom Scythe. (I will upload the rest soon) Thanks, Gábor
I'm starting a new project, specifically an environment peice and I am curious if there is much in the way of images or other work people have done on Warhammer 40k themed prisons. I am to understand there is a prison called Khangba Marwu which is was meant to house criminals of the Imperium of Man, but I can't seem to…
Hello my PC brethren, its been a while since ive posted. Been keeping busy with getting everything ready to graduate. Here is a shot of an asset i did for my asset development class. 800 Tri limit, and it had to be a weapon. Im a HUGE fan of War and War 40k, so i decided on they necron flayer. Im turning it in tomorrow…
http://www.games-workshop.com/gws/wnt/blog.jsp?pid=6300032-gws So wanna pass along some news as well as shamelessly promote the current project I'm working on. A Warhammer 40k title based on the popular board game Space Hulk.
https://youtu.be/7MuHewBomKU?si=hkBTxaCrFXWDcazt Hope you like it and don't forget to like my video And if you are a animator probably give some love to my work❤️
Hello fellow Polycounters! I´d like to share my latest work, a Warhammer 40k Space Wolves Stormfang. So far it is a highpoly model but eventually I will go the full pipeline and make a realtime model of it. - Update: Found some time to work on this and finished the lowpoly + bakes: - - Highpoly renders: Thanks for watching…
Ok first off IM a huge 40k fan, I used to have a space marine army Moved to tau and I always wanted a titan. SO I saw this leaked video a while back and now theres an actual website spacemarine.com. Im pumped, so are there any devs here working on space marine? It would be great to get the skinny. Is there armor…
Hello, We are happy to announce Substance Designer 4.3 with Yebis Integration! Yebis provides state-of-the-art viewport post process rendering directly in Substance Designer. Digital artists ultimately want to feel unconfined by unnecessary layers. They want to make a change and see what its actually going to look like…
This is a Warhammer 40k inspired Space Marine, taking influence from the Space Marine (2011) game. This is the high-poly with some base colours polypainted in. I still have the hairplanes, textures, and low-poly to do. I would like some crits and opinions on how the high-poly is looking, before I move on. (if you want to…
Hi guys. I wanted to share my latest work. It´s a Warhammer 40K Necron Triarch Stalker. "Triarch Stalkers are a form of hexapedal combat walker utilised by Necron Triarch Praetorians in battle. Like an enormous mechanical spider, a Triarch Stalker looms over the battlefield with its multiple slicing limbs and devastating…