i've been working on this character for a while, this is the low poly + diffuse and baked normals i'm wondering how to go about making a spec map? i have no idea where to start with that everything's still a work in progress.
Hello , my first time posting here. here is a character I designed for an upcoming mobile game but ended up not using. Here's a link to my show reel https://m.youtube.com/watch?v=Q7LRjSq_3KM Thanks
Usually 'covert agent' makes ppl think of stealthy, agile, lean/slim character. I'm not saying busty character can't do it. I'm saying you have to convince ppl so.
Come up an idea where a female scientist travels back from future to the early earth in 1900 . Concept art and reference will come up later on . It may off topic but I have a question regard the contest . Do I have to submit my zbrush entry on 29 th this month ? If yes, can I finish my character piece all together by the…
Hey all here is a character I did from Valkyrie Profile. It was for a contest over at GamingArtist.com Needless to say I didn't finish on time, but I was pretty happy with what I managed to finish. Please give me some crits particularly on the texture work. It's all hand painted aside from an AO bake and a filter or two…
Hi guys! so i did this lowpoly character that is 900Tris and 1k maps for an art test that i am still waiting the the final answer. i had 6 days to do it so i splited this like this: - 3 days modeling - 1 day retopo,baking and finaly - 2 days texturing i want to know what you guys think about it :D
Most of my work has been hi-res sculpting up until this point. I have a sneaking suspicion that if I'm ever going to be a successful character artist in the game industry, I'm going to have to know a thing or two about topology. I've spent the last couple of days pouring over as much reference as I can. Here is the result.…
3D character artist looking for work Skill: -High and low poly modelling -Unwrapping -Texturing Software: 3ds max 5-8 Maya 5-7 Photoshop 5 - CS2 Zbrush 2.0 Bodypaint Looking for a freelance or full/part time position,. I am currently based in Budapest, Hungary and I speak English fluently. my portfolio: www.rota-art.com G
The result: Original post: Wazzup people. I am currently in the process of finishing the Highpoly for this Shaman dude based on the art by Yasen Stoilov (original concept here) After taking part in my first GamesJam I see the need to broaden my skiilset beyond Zbrush and Substance painer. So here is the plan: I wanna spend…
Intro Hello Polycount Community, My name is Victor Lopez or VL5 and i'm a Polycount Newb. I have a BA in Game Development but I never felt like I was as good as any of you to enter a Polycount contest. First off I want to apologize for starting a bit late to this contest. I've actually been brainstorming this idea for a…