I will be posting my WIP and finished models here for critique. Feel free to pick me apart on any aspect, high poly, low poly, texturing, rendering, presenting, etc. I want to improve my art and I can't do that unless I know something is wrong. Thanks!
Hey guys, My name is Nick Dodd and I'm a 3D Artist with 6 years of experience working in digital media. I've created environments and characters for simulations, training apps, and indie games. My primary skill set revolves around modeling, texturing, and lighting. I am fluent in traditional polygon and sub-div modeling in…
"Fallout Who is looking for experienced Skyrim/Fallout 4 3D Character Modellers. No animation experience necessary. If you have proven experience on skinning/rigging armors and outfits, then drop us a reply." Seasons Greetings from the FW Team. Demeggy _____________________________________________________ If your…
We are looking for talented and reliable modelers for our next project: Back To The Roots. I think, if anyone knows STALKER Shadow Of Chernobyl since 2002 when it was announced, then he feels something is missing from game. Well known that many maps were removed from final game, and our main project is to return them back,…
We at Team Blur are committed to bringing you the very best experience you can get from a free online game, and as such we know we can't do that with as small a team as we have right now. Currently the team consists of three full time members, Berserk working on code, Mo working on weapon models/animations and myself…