Wow, any game that is 10 years in development just has to be awesome when it ships, right? I have a feeling that the install screen alone will cause a lot of people's heads to explode.
Here is a character ive been working on for a short time it is a gorilla with its legs chewed off. Here is the wire frame, normal and diffuse: (First time I've ever used polypaint for base palette...if) Here is the Zbrush screens: ]
I've recently encountered a problem with Mudbox 2009. Everytime i export a obj. from 3ds max in mudbox, the program reads like the model is done loading yet it is no where to be found on the screen. Does anyone know what the problem is?
Check it out all i can say is to quote response #20... "nice screens... but where is the patch?" well.. i could say more, but most of you that have played the game would consider it stating the obvious.
Hi guys ! Here's some shots of a props from my upcoming UE 4 scene ! #project1988 You can find more screens in my Artstation : https://www.artstation.com/artwork/XymWl Hope you will like it ! Thanks !
I drew this on the canvas, the starting screen before you make something polymesh 3d. Sorry please disregard the context menu popup from another program.
Hey guys , my friend suggested I start a WIP thread on my Iron Man Mk III model. Here are some screens of the current work I have done. Critiques are always welcome. Thanks Guys
Well I do have a pool streaming message on screen that i turned off... Everything works fine, but if I wanted to do it the right way, what should I do ?
I have 2021 and 2020.1 installed at the same time. It doesn't use up an activation, apparently. I didn't even see the activation screen on startup - it just worked.
making those screens between the urinals transparent kind of beat the purpose of them being there :P I`d try to get an obscured glasstype material/texture on those