Thanks! Appreciate it. I tried tweaking the face a bit, but over time the feel of the character is off compared to the concept so I will have to revisit it after more progress. Did a little bit on the hair as well. Also getting some shadow artifacts which I'll address later or likely in engine.
hey, i'm on a quest to fit a men's suit nicely onto an avatar. what's missing now is the padded, edgy shoulders you find on real suits and i'm wondering how to make these in MD so that they hold up in poses in the simulation. first try was obviously with an avatar that has a shoulder pad prop baked into the mesh but that…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
Heya everyone, hope you had a safe Christmas and new years! I got some good feedback on my last project and am trying to push something new an test my weakest points. (My hair cards were a huge flop apparently owno) But another challange for me is picking what forms too take when layering hair, and how to translate 2d…
Hi Have watched the Houdini bridge demo twice now but am confused as to how to exactly mix 2 materials using the Bridge Houdini Livelink feature. In my case I want to simply layer a grunge texture on top of a marble texture. Also with Redshift is it necessary to use the Triplanar workflow when mixing materials or can I use…
Greetings! We are developing a premium browser-based 3D configurator for fiberglass swimming pools and are looking for an experienced realtime technical artist / game-ready asset specialist to assist with optimization, retopology, material conversion, and realtime rendering workflows. We need someone who specializes in…
imagine you are making a flat sheet of white plastic, but its covered in a layer of fine dust. would the dust affect the roughness or the metalic? firstly, its a pain in the ass so Im sure game designer people wouldnt mind me skipping it. but I was thinking that the dust would affect the surface's reflection of light a…
Haha thanks guys! I have the portrait on hiatus while I work on the garments etc for the rest of the character. Ultimately I'm gonna try to get this into unreal for the final renders. Fingers crossed I can get that done sooner rather than later.
Why does the UI change after every action. Sometimes when I am done making a normal layer I cant apply it to the 3d previewer ( the little refresh button is gone) Sometimes when I save and come back to my project later, all or some of my layers are gone :poly127: Kind of frustrating when I do ALOT of work and I want to…