Hey! Looking for some people willing to work to expand their portfolio and have some fun! Currently in the process of looking for a n adaptive and skilled modeller to help bring characters n creatures to life. Small Intro description to how the player ends up on a foreign planet and has to explore, tame, craft, build and…
Rockstar London is looking for an exceptionally talented Environment Artist to help create state of the art environments for our current high profile/AAA project. Strong modelling and texturing skills are not enough! Candidates must be able to create stunning, immersive and efficient environments through richly detailed…
This is my first character model (well, besides a few aborted attempts a few years ago), and I figure I should post it sooner rather than later. The idea behind the character is as follows: He is part of a group of scavengers who range across a large, post-apocalyptic landscape taking apart and collecting useful technology…
Darktek Softworks Hello! We are going make high quality games very soon, we just need a few more members and here is where you come in. If you feel that you have what it takes, then what are you waiting for? When you send in an application you'll talk directly to the leader of our group about the position you'll have in…
Been a fan of your work Jeff, the shield and axe are looking really clean and I love the emphasis on narrative shown through most of your props. I would have to agree with Xelan though, the color palette could be rethought a bit, I'd hate to bring out the orange and blue complements. But if your stuck on using the orange,…
As my dad pointed out to me, your all forgetting conventions that bring people in from outside of the US. I don't know about you, but when i travel i sure as fuck don't bring my ID/passport with me on my person. So why would you expect people from outside the US to have one on them? Would you want to hold a convention in…
Hi, I'm getting a strange issue where upon bringing my published substances into Unreal Engine I seem to selectively lose texture resolution only on certain parts of my texture map. For example: This is the texture in substance designer and it looks fine, when I export the bitmap directly from substance designer into a…
I'm fairly new to zbrush, so I am getting used to the hardening of edges when bringing in a low-poly asset to sculpt. I have this bolt that I want to bring into zbrush to sculpt the thread of the bolt. My intention is to bring it back to maya afterwards and apply the normal from the high res zbrush to the low res maya…
Hi, I'm a fan & consumer of many current Dota 2 in game content. I came here hoping someone or several of you with the talent & willingness to make a concept that was long forgetting, & bring it to life. You see someone from these very forums had a collaboration with another creator, but unfortunately something occurred &…
ok so I've been following the tutorial : https://www.pluralsight.com/courses/maya-2017-rigging-introduction Everything is working great until the "weight dance" section. Basically as soon as I set keys for all controls, I seem to lose all function of my spine/IK set up. It basically freezes. I can stil move the control…