I don't know what to call this. That is what the image was named when I found it on the interwebs. Anyway, initial work and most recent work. Please critique. :) Its fairly easy for me to see the shapes on this, so its going to end up being an exercise in Substance Painter more than anything, but I would like to hear what…
Hi, I´d love to receive some feedback on this piece here, It´s my first environment after a long time hiatus, and I´m sure there is a lot to improve on. Here are some pictures: Thanks!
This is my first post on any thread so please forgive me for any mistakes I make. My name is Jacob Yorke and I am a game development student at George Brown College. These are the drawings I have come up with to help block out my composition.
Hey guys i am in the process of taking one of my portfolio peices and fixing it up im going to post the concept and what i started with, and what i have so far
I'm working from one of Blizzard's concepts for Mists of Pandaria to make modular buildings. Latest update: Old work: Concept: Blockout: Some WIP props to go along with it: WIP Textures: Current State in UDK: I'll post updates as I make progress. Crits and comments are greatly appreciated. :)
Attempting to model this little guy from some WoW concept art. I still need a doorway and I need to uvw map and texture a lot of pieces still. Wires All C&C appreciated.
Hi, guys. I'm trying to learn 3d craft by myself. This is my first 3D model. I've done it in Maya 2017 and rendered with Arnold. It took me one day and most of the time I spend on texturing. Give me please any feedbacks.