Yes, "Introduction to Zbrush 4R8" that also contains updates regarding Zbrush 2018: https://www.thegnomonworkshop.com/tutorials/introduction-to-zbrush-4r8 It is made by Scott-Spencer and i think it's the best one out there for beginners.
Hey Vitale! loving the videos. Is there a way to take my mesh from zbrush bring it into max and make copies of the mesh and have it retain its zbrush data? or would that mesh have to be made in zbrush?
Just posting in-case you missed it: http://wiki.polycount.com/wiki/Subd I myself use many different ways but mostly zbrush remesher as a base then edit it in topogun (when testing animations and prestarting textures, "to get ahead" on them, saving them as a substance smart mat.)
Hello, I am mudbox user now but I originally started off with zbrush some time ago. I often see a lot of good work coming from these boards and other places by artists that use zbrush, so I decided to give it another try. My question is,... is there a way to create your own custom hotkeys in zbrush like you can in mudbox.…
Apologies mistakenly put the key was not and my presentation was not sent correctly DazStudio to Zbrush dazstudio 4.8 of dazstudio take genesis 2 male Figures: JS_Sash1, Dragonrage_boots, dragonrage_pants genesis and genesis 2 suits Zbrush. In zbrush create armor to Genesis 2 Zbrush final Render DazStudio 4.8 Nvidia Iray
Hi! I curently finished retopology my character in 3Ds max but before that I sclupted it in zbrush. so here is my workflow -sclupt in zbrush -retopology in 3dsmax -unwrap UV my problem is I cannot use the normalmap which is from zbrush because it has a different UV. can somebody give me any suggestion what I should do to…
For sale! Wacom Intuos 3 A4 Oversize USB tablet and Zbrush, I am also throwing in an old training DVD by Glen Southern for Zbrush and the Zbrush 2 box and manuals. This version of zbrush FOR MAC will get a free upgrade to version 3.5 and 4. You can buy a second copy (for windows for example) for 50% once you hold a…
I'm new to modeling and I was going to use a Makehuman model as the base and then modify it in Zbrush and animate it in Maya. Are there any technical problems with MakeHuman I should be aware of before I really get into the work (I've already started modifying the face in Zbrush btw)? For example, once I'm done in Zbrush…
Been learning zbrush this week, inspired by other polycounter zbrush threads. Created a simple barrel and brought it into zbrush. When I create the normal map in Zbrush, the normal map at subdivision level 3, looks pixelated and shows that in the 3dsmax render. When exported as an obj, into max and using the projection…
Hi is it possible to have a Camera instead of a canvas (if I understood well how they are made) ? Even in perspective mode, zBrush is a pain for world creation at great and small scale as the only option to go on human sized detail often is to cut the mesh... Blender sculpting is great for worlds for that. Is there any…