On CG Masters there is this tutorial: Complete Vehicle Production in Blender https://cgmasters.net/training-courses/complete-vehicle-production-in-blender/ in which the tutor uses this technique alot: https://www.youtube.com/watch?v=3rlMzsBWtPY In a nutshell, the tutor creates a guidemesh, and shrinkwraps everything onto…
2500 sounds about right for a game with such eye candy (nice maps btw) and i guess it depends on the gametype but yeah, mix that with the client handling a netcode, plus use your own character models which will definately have a higher polycount than the sarge model, things get a little sticky. Remember to make 2 models of…
Factory42 London is looking for a 3D Modeler / Game Artist preferably UK-based, ideally working in Unity, with wide experience across various aesthetics, stylized low and mid-poly organic forms and environments. PLEASE SEND YOUR PORTFOLIO / CV TO THIS EMAIL: careers@factory42.uk MORE INFO ABOUT THE COMPANY…
Hello there! I'm 18 years old, live in Sweden and would like to work with 3D modelling fulltime somewhere. I've been working with game development for about 3 years now and have some experience on everything when it comes to game creation. Except programming. I pretty much do everything from idea to product. Some of the…
Hello there! I'm 18 years old, live in Sweden and would like to work with 3D modelling fulltime somewhere. I've been working with game development for about 3 years now and have some experience on everything when it comes to game creation. Except programming. I pretty much do everything from idea to product. Some of the…
Hi guys, I am asking for feedback on my work associated with the creation of my British Cromwell tank. I am open to any criticism as it is useful for both my written report element and for myself to learn from. This is my first attempt at being in a modelling pipeline, and my first proper 3D Model so please don't be too…
Hi, I'm very new here so I hope you guys can help me out a little here. I am pretty aquainted with zbrush and som mudbox, but I've been having difficulty trying to create non-organic stuff in both programs. I've seen some really nice armor modeling in the Dominance War and I was wondering if they extracted their normal…
3d rendered and Animated Custom Character Ether SwordsMen Took me some time to learn anatomy and design works to get this character modeled and textured started out with an Idea of a sketch and made this Render with a process, the work is very rough as this is a beginning render.https://youtu.be/XNk4uw5al-s
Hi everyone I'm looking for 3D modelers for my Five Nights at Freddy's fangame called Butcher's Diner if you want to know more about the game click this link: gamejolt.com/games/Butcher's-Diner/771819 If you're interested contact my discord it's Halozilla2009#3493
I'm going to be creating a dance club environment that requires crowds of people dancing that will be seen from afar. The model of the people can be rather low-poly because of this, so not many details are needed, as well as very minor texture work, if any at all. Looking for a decent sized crowd of people in a single…