Hi, I'm very new here so I hope you guys can help me out a little here. I am pretty aquainted with zbrush and som mudbox, but I've been having difficulty trying
to create non-organic stuff in both programs.
I've seen some really nice armor modeling in the Dominance War and I was wondering
if they extracted their normal maps out of subD model in 3D max or any other 3d packages..? Thnx a lot guys! Any help would be appreciated!
Replies
look man...i went to one of those art institute schools. their education is really behind the times. but with a lot of hard work and some questions here...hhahaha....you can and will get up to speed. it just may take some time.
All we learnt was photo sourced texture, nothing really hand-paint or utilizing both so the tyle of characters that we could create was close to nothing ... but heck, I geared away from his teaching and he hated me for the rest of the few quarters hahaha. Though I learnt way more haha
look man...i went to one of those art institute schools. their education is really behind the times. but with a lot of hard work and some questions here...hhahaha....you can and will get up to speed. it just may take some time.
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I'm possibly being held from graduating because my game is not cross platform. Go figure, beat that.
Professor420:
wow, wait by "my game" did u mean the game that u guys have to work on prior to graduation? the GPW thing?
Alex
I'm possibly being held from graduating because my game is not cross platform. Go figure, beat that.
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What the christ school do you go to that requires artists to make cross-platform games?
and yah, I think he's talking about AI, or I donno, at least I was there and they wouldn't let you graduate if you don't finish the game ...