Ive been chipping away on this chonky Zelda character! Currently finishing up the blockout stage and I'll use this thread to keep posting little updates as I go. Hope you like it and feedback is always welcome! Concept by Baj Singh.
Hello! My name is Sâmara Ligia and I'm an illustrator based in Brazil. I've been a freelancer for a couple of years and love doing fantasy characters and illustrations. I'm available to work and I'm looking for an opportunity to work on one of your projects! I have experience working with game projects and am focused on…
Hi! Sorry if that was asked a lot. I need a formula to convert 0-1 linear(which is used in material sliders like 3ds Max,...) like 0.7 into Photoshop sRgb(0-255), what is used in PS histogram. I need that for non color maps, like roughness. I don't know if the correct formula is x(linear)*255, or do I need to factor in…
Hello, I have a question about rendering the data channel to a texture. From my understanding the data channel can output this colors either to vertex colors or to a map channel, but whenever I try to render these, I get either a single channel or the wrong mapping for all the channels. Basically I want to create a…
Hello, we are working on a print machine operation simulator, which is (hopefully) going to be used as an education tool in schools. We are only 2 people working on it, for as long as about 2 years now. The basic concept is to create a dozens of printing machines and player would be able to operate each of them. So far we…
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Are you seeking feedback? Show your photo references, and share what kind of output this is aimed at. Is this to be used as still images in a portfolio? Is it to be used as a realtime model in an e-commerce store? The purpose will help people provide appropriate feedback.