personally i thought they were great. they took a bit of getting sued to, but in the end i found them far more intuitive than dual analog, which often needs a fair bit of co-ordination to manover seemlessly. at least for the type of game that MP is anyway, i wouldn't want to use it playing a fast paced FPS, which is…
I can't talk about traditional sculpting classes themselves because I never took one, but you can get a sense of how sculpting could help you by getting your hands on cheap clay, a couple of popsicle-like sticks and just trying it. Sculpting can be a very cheap hobby, you just need the time and patience. The reason I'm…
Its understandable to feel this way. How about your life outside of the industry, family and such? Hobbies, creative aspirations, any ideas for making your own game/creative projects. I feel that helps balance out feelings of burn out. What motivates you to work in the game industry. From my understanding you want to feel…
Spent some time finding a good pose and lighting for the character and decided to go with this one. Is she a warrior or priestess? I don´t know haha Unfortunately I have to remodel the hair. Usually I like to sculpt the hair but for the underwater wavy look I tried using stripes instead. However, I started out far too…
FPS guns can go way over 5k triangles. Most UT3 guns are over 10k, as I recall, and that was over three years ago. This is looking good so far Marcus, although some of your high poly edges look awfully sharp. Instead of just showing us what it looks like from the side, consider focusing more on how the gun looks while…
Hey, Andre! Nice work so far. I guess I'm not a big fan of the original concept(I haven't seen it though:) ) but here a few ideas your way -more contrast and saturation! -warm\cold color balance both in lights and shadows and in details -details composition balance(introduced some wrapping around the handle to echo what's…
how do I make a low poly ZSphere object like in this picture? # https://i.imgur.com/tL77B2n.gifv if I try to make that I just only end up making a high poly object like this. any ideas? I'm assuming something is wrong with my settings but I'm not sure which one.
I was just searching through the forums and checking out dodgy looking threads, I get a malware warning popup on this thread: http://www.polycount.com/forum/showthread.php?t=85512 It seems like he's a trustworthy user, any clue how this is happening? The thread has 0 replies and is a year old, should we just delete it and…
Evening Polycounters! Quick question about the 3do mesh loading. I reinstalled Quixel 2 onto a new SSD i purchased over XMAS and now I am getting confusing warping on the mesh inside of 3DO. Not sure if this issue has been addressed before as I did a quick search but couldn't find the same topic. Exported from 3ds max it's…