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Solved: 3DO mesh warping and scaling

Evening Polycounters!

Quick question about the 3do mesh loading. I reinstalled Quixel 2 onto a new SSD i purchased over XMAS and now I am getting confusing warping on the mesh inside of 3DO. Not sure if this issue has been addressed before as I did a quick search but couldn't find the same topic.

Exported from 3ds max it's the correct shape (spherical fire pit) and when exporting maps etc they are all correct so.... any help would be appreciative :3

All the best!


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